Showing posts with label game mods. Show all posts
Showing posts with label game mods. Show all posts

Wednesday, July 16, 2008

Graal is back again!?

For those of you who never became associated with the awesomeness that was Graal Online, it was a late '90s MMORPG, in which you and the other players controlled the game content. In essence, it was Second Life but two-dimensional. Those interested in making world were able; those only wanting to play were given all the opportunities to do so.

The community was stabbed in the back when the game became pay-to-play. Over time, those still devoted to the game kept it alive in the form of private servers, and I know of only one place left to relive the glory days, and that's here: http://www.graal2001.org

Sunday, June 29, 2008

Blatant Advertising

If you're looking for free tools to make your own games, I have a list you can check out by clicking here.

Speaking of blatant advertising, I took the time to download Perfect World, and I noticed it had some seriously annoying ads in the installer, but the game itself is pretty good, and the ads could never be as bad as the ads in 9Dragons. More on Perfect World in a few days. I want to play it more before I say how awesome it is.

Saturday, April 12, 2008

Sauerbraten Mods

The previous post was about Sauerbraten, an amazing game. It has a butt-load of features, but it still lacks a few necessities for the heavy user, like good textures. You can download a nice, big pack of textures here.

Obviously, I'm not just sharing textures. There are many other things you can modify in this game. For examples, visit Quadropolis, the unofficial official Sauerbraten modding community. Quadropolis has scripts, which can be hard to use, but they will add new features to the game engine. There are also user-created maps and various other things to download and add to your Sauerbraten collection. I recommend this.